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Convai

Create embodied AI characters with voice, knowledge and actions for games, training and virtual environments using Convai.

Pricing
Free $0/month; Indie Dev $29/month ($22/month billed yearly); Professional $99/month ($69/month billed yearly); Scale $499/month ($299/month billed yearly); Business $1,199/month ($499/month billed yearly promotional rate shown currently); Enterprise
Free plan
Yes; Free includes 100 interactions/month, 60 minutes of Cloud Rendered Avatar Studio/Convai Sim and 1 concurrent character session.
Platforms
Web authoring; deployment through supported game engines and custom web, mobile, XR applications

Tool Information

Convai
Convai Technologies Inc.
Updated: September 2026
Tool type: Conversational AI Character Platform
Pricing: Free $0/month; Indie Dev $29/month ($22/month billed yearly); Professional $99/month ($69/month billed yearly); Scale $499/month ($299/month billed yearly); Business $1,199/month ($499/month billed yearly promotional rate shown currently); Enterprise
Free plan: Yes; Free includes 100 interactions/month, 60 minutes of Cloud Rendered Avatar Studio/Convai Sim and 1 concurrent character session.
Platforms: Web authoring; deployment through supported game engines and custom web, mobile, XR applications
Login required: Yes; account or company onboarding required
API: Yes; public APIs, SDKs and engine integrations are available for conversational AI characters, avatars and NPCs.
Browser extension: No official browser extension verified
Mobile app: Characters can be embedded in mobile applications; no standalone native authoring app verified
AI models: Convai conversational and multimodal systems; exact underlying model versions not specified
Developer: Convai Technologies Inc.

About Convai

Convai helps creators and developers build conversational AI characters for games, virtual worlds and interactive training. A character combines a defined role and knowledge with speech and behaviours in an environment. The platform supports both embodied avatars and characters without a visible body, depending on the experience being built.

Defining a character

Creators begin with the character’s identity, role and objectives. Knowledge documents provide information the character should use, while narrative tools help shape how an interaction progresses. Convai also describes multimodal perception, allowing a character to respond to voice and visual context rather than text alone.

Voice selection, lip synchronisation and animation features connect the conversational system to an avatar. The official site advertises more than 65 languages and over 500 voices. The actual voice, language and feature availability should be tested in the intended deployment, particularly when a training scenario depends on precise terminology or consistent pronunciation.

Connecting to an environment

Developer integrations include Unity, Unreal Engine and web-oriented tools such as Three.js and PlayCanvas. APIs, plugins and documentation support embedding characters into custom applications. Developers can connect actions and animation sequences so a character does more than answer a question, but those actions must be defined and tested within the host environment.

The published use cases include role-play learning, brand representatives and social virtual worlds. These are different deployment contexts with different requirements. A training character needs accurate scenario content and an appropriate review process, while a game character may prioritise narrative behaviour and player interaction.

Testing before release

Convai offers a free starting route and paid plans for larger use, with enterprise discussions for additional deployment needs. The live pricing interface did not expose a reliable complete rate card during this review, so current quotas should be checked in the account before committing to a launch. Build a small scene, test dialogue and actions together, and measure latency and concurrent use. Generated character responses still need boundaries appropriate to the audience and purpose of the application.

Key features
  • Define character roles and objectives.
  • Add knowledge documents.
  • Design narrative interaction flows.
  • Choose multilingual voices.
  • Connect lip sync and animations.
  • Integrate characters through game-engine plugins and APIs.
Use cases
Game NPCs,Role-play training,Virtual brand representatives,XR simulations,Interactive virtual worlds
How to use
  1. Create an account on the official platform.
  2. Define a character and its intended audience.
  3. Add approved knowledge material.
  4. Choose voice and interaction settings.
  5. Connect an appropriate engine plugin or API.
  6. Test dialogue and permitted actions in a small scene.
  7. Check latency and usage quotas.
  8. Review safety boundaries before deploying the experience.
Best for
Game Developers, XR Creators, Training Teams
Integrations
Unity,Unreal Engine,Three.js,PlayCanvas; APIs and SDKs
Commercial use
Commercial character deployment subject to plan terms and rights in avatars,voices and supplied content

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